delay in unity

95

delay in unity -

using UnityEngine;
using System.Collections;
    
public class WaitForSecondsExample : MonoBehaviour
{
    void Start()
    {
        StartCoroutine(Example());
    }

    IEnumerator Example()
    {
        print(Time.time);
        yield return new WaitForSeconds(5);
        print(Time.time);
    }
}


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